Key thinkers & Pioneers of Interaction Design

Bill Moggridge

Pioneered and user-centred design advocate, championed interaction design as a mainstream design discipline. One of the first people to integrate human factors into the design of software and hardwar. The co-founder of IDEO. He designed the first laptop, the Grid Compass which launched 1982. He particularly interested in interaction design of products and objects and as interaction designer + industrial designer. He then leave IDEO at 2010 and become the director of the Smithsonian’s Cooper-Hewitt National Design Museum.

more info :

Tim Brown

Tim Brown urges designers to think BIG

Tales of creativity and play from

The current CEO and president of IDEO. An industrial designer, interested in the convergence of technology and the arts, as well as the ways in which design can be used to promote the well being of people living in emerging economies.

more info : (thoughts by Tim Brown)

Bill Verplank


Together with Bill Moggridge he coined the therm interaction design while worked as design design consultant at IDtwo and IDEO. An interaction designer, human-factors engineer and researcher focuses in the interactions between humans and computers. Currently, a visiting scholar at Standford University’s Center for Computer Research in Music and Acoustics (CCRMA). He has an amazing ability to draw at the same time as he talks, know for his “sketching while talking” lectures. ( video uploaded in my previous posting)

more info :

Hiroshi Ishii

Hiroshi Ishii

Pioneered the tangible user interface in the field of human-computer interaction. Japanese computer scientist. Currently teaching at MIT Media Laboratory as a professor.

more info :

Larry Tesler

larry tesler

Computer scientist, interested in the field of human-computer interaction. He held various positions at Apple, designing software that would be simple and easy to use.

“Enough confidence to believe you can solve any design problem and enough humility to understand that most of your initial ideas are probably bad. Enough humility to listen to ideas from other people that may be better than your own and enough confidence to understand that going with other people’s ideas does not diminish your value as a designer. True concern for the comfort and happiness of other people, including your users and your teammates.” – Larry Tesler in Designing for Interaction by Dan Saffer on what makes a good interaction designer.

more info :

These are some of key thinkers and pioneers whom I have researched on the topic of Social Interaction Design. There also some sources abou them that I pasted on this posting for reference purpose.


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